Oasis - Decart and Etched launch the first AI-generated real-time game system
Oasis is the world's first AI-generated game in real time, jointly developed by Decart and Etched. The game renders interactive video content in real time at 20 frames per second, generated directly by an AI model without a game engine. Players can...
What is Oasis?
Oasis is the world's first AI-generated game in real time, jointly developed by Decart and Etched. The game renders interactive video content in real time at 20 frames per second, generated directly by an AI model without a game engine. Players can move freely, jump, and pick up items, experiencing a game world shaped by AI in real time. Based on the Transformer architecture and combining ViT and DiT technologies, Oasis achieves low-latency real-time interaction. The code and model weights are open-source, driving community contributions and technological innovation. The emergence of Oasis heralds a new era of AI-generated personalized content.
Oasis's main functions
- Real-time content generationOasis can generate game visuals in real time based on the player's keyboard input, meaning the game world can respond instantly to the player's actions.
- Free exploration and interactionPlayers can move, jump, break or build blocks freely in Oasis, exploring a newly generated map world that offers a high degree of interactivity and freedom of exploration.
- No game engine requiredOasis does not rely on traditional game engines; instead, it uses an AI-based model to generate game content, reducing development complexity and opening up new ways of content creation.
- Built-in understanding of physics rules and game mechanicsOasis demonstrates an understanding of physical principles and game rules, generating content including graphical rendering and simulation of game logic.
- High frame rate renderingThe game is rendered in real time at 20 frames per second, providing players with a smooth gaming experience.
- Open World ExperienceOasis offers an open world where players can experience various terrains such as coastlines, villages, forests, and deserts.
- Dynamic adjustment based on player inputThe game can dynamically adjust the game world based on the player's input, providing a personalized gaming experience.
- Hardware optimizationOasis is optimized for specific hardware (such as Etched's Sohu chip) to achieve higher performance and a better user experience.
- Interactive video contentThe ability to generate still images and interactive video content has brought new possibilities to the video game industry.
Oasis's technical principles
- Model ArchitectureOasis is a Transformer-based model architecture, including a Diffusion Transformer backbone network and a Transformer-based autoencoder, designed specifically for fast autoregressive interactive video generation.
- Low latency designThe Decart team has introduced a model architecture that enables low motion-to-frame latency, allowing the system to respond quickly to player input.
- Hardware optimizationOasis features proprietary system optimizations for specific GPU and server hardware architectures, resulting in more efficient performance.
- Sohu chipOasis will run on Sohu chips and is an upcoming ASIC (Application-Specific Integrated Circuit) from Etched designed specifically for processing large-scale video models, capable of supporting models with over 100 billion parameters at 4K resolution.
Oasis project address
- Project official website:oasis-model.github.io
- GitHub repository:https://github.com/etched-ai/open-oasis
- HuggingFace model library:https://huggingface.co/Etched/oasis-500m
- Experience the demo online:oasis.decart.ai
Application scenarios of Oasis
- video gamesIt provides a brand-new gaming experience and a game environment with endless possibilities.
- Education and training: Create simulated environments for skills training and provide interactive learning experiences.
- Virtual tourism and explorationIt supports users in exploring the virtual world and provides a safe adventure experience.
- Movies and Entertainment: Real-time generation of movie scenes and creation of interactive movies.
- Social interactionDevelop virtual social platforms and provide augmented reality social experiences.